“Warcraft” (2016): Big Budget CG Cannot Save The Film From Bad Dialog and Wooden Acting

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Warcraft is a curious, if disparaging, statement on modern studio filmmaking, prophesying that the future of summer, big budget, event films is in dire jeopardy. The film contains well crafted CG effects and fully realized worlds of imagination and splendor. The creativity that is found in the designs and execution of the orcs, creatures and […]